Another hasn't played Dungeons and Dragons since the days of the 1st edition, but never really got into the richness of Greyhawk when he was playing "back in the day." The other two/three members of the group had never played Dungeons and Dragons before, so I figured this would be a good opportunity to show them D & D in its old school Gary Gygaxian glory. One was once a young DM himself who knew only the Forgotten Realms, or the Kingdoms of Kalamar. I have been using this module as a manner of introducing my players to the world of Greyhawk, and I have an interesting group of players. *Normally I am not that morbid* (I said this some time before.) *Is it so obvious that I am a Ravenlofter?!* Now your party has only little time to find the wizard, fight the scarecrow and rescue the children. Here my idea: A lesser wizard and cultist of Zuggtmoy has enchanted a scarecrow that hunted down some children and buried them alive. I personally would recommend you to let them stay a while in one of the villages (depending on the party's alignment) and let them do some shorter random adventures. It would be interesting/useful if you could detail what kind of campaign you're doing at the moment, what characters you have in it, if ToEE is your party first adventure, if it's the party's first GH experience ever, etc.ĭark Druids is a very good point to start, if you like to work with pre - made material. The adventure was originally set in the Gnarley Forest. Rob Kuntz (the original co-DM for the Greyhawk campaign) released an adventure through Troll Lords called Dark Druids. I prepped it for my last game but party never got that far along within the city of Greyhawk. It could be a very tough encounter for any party that doesnt have an excessive amount of magic. ![]() Yeah, City of Greyhawk Boxed Set had a massive amount of good info and has an encounter for Blackthorn that was mentioned by qstor. There's plenty of humanoids in the Suss Forest, Venca cultists in the Kron Hills.Plenty of good stuff There's an abandoned town rumored to have been visited by a cleric of Incabulus. There's plenty of good ideas for city adventures in the City. Check out the online write up of Verbobonc. ![]() The Slavers series might intrigue them, and I'm considering mixing the Scourge of the Slavelords with the second edition Slavers sourcebook, but I also think an adventure involving the Horned Society (pre-Greyhawk Wars era) or dealing with remnants of the cult of Zuggtmoy might be interesting for the party.īlackthorn is there. I want to let the party decide where they are going to go fight evil next, but I was wondering if there were any side adventures in the region that might help tie it all together. Adventures In Verbobonc/Gnarley Forest Region - Downloaded from the Wizards Community, all coding removed by Solauren Adventures In Verbobonc/Gnarley Forest Regionĭoes anyone know of any obvious adventures that could take place in these areas? My group is about 75% done fighting the massive Temple o' Elemental Evil and I nervously looking towards the future.
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